![]() ![]() Each GPU card has a specific amount of VRAM available (consult with the manufacturer’s specifications for your card(s)). VRAM is consumed by a combination of polygons (your objects), VDB volumes, Octane volumes, materials, textures, shaders, lights, and cameras. Fortunately, it is not a difficult task, but it does require a little attention to detail. Therefore, understanding how to maximize your VRAM is something you need to know how to do. If you exceed the amount of available VRAM, you won’t be able to proceed, and may even experience a crash. Your memory consumption will affect how much you can render at one time. This is one of the most important things to know and to keep an eye on. ![]()
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